Deviation Actions
-Star Catchers:
-If they have to much strain on their magic it can cause them to fall ill.
-Anything poisonous if its eaten (if this happens they need to go to an infirmary as soon as possible)
***(There may be more added to this part later.. I havent thought to much on that yet. //OTL)***
-Star Seeds:
-If they wander to far from their Star Catcher the magic actually starts to fade, when they first begin to leave the bud and wander they won't go far, more than a few feet can cause strain on both the Star Catcher and Star seed. Much like how a baby must first learn to crawl before it can walk. As the magic starts to fade the begin to get sick.
-Another way is that since they are directly tied to the Star Catcher through its magic if the Star Catcher falls ill, the Star Seed will more than likely fall ill.
-If they eat something poisonous they will vomit it back up and the Star Catcher should put the Star Seed back in its bud and close it, much like it did when it first found the star to heal it.
-If the Star Catcher becomes sick, it will pass on to the Star Seed. HOWEVER, if the Star Seed is sick, it does not pass onto the Star Catcher. The magic only goes one way. The Star Catcher will feel great remorse and shame for allowing its Star Seed to fall ill.
The Star Catcher Society believes that the act of placing a broken star into the bud to form a Star Seed is almost a right of passage. Though the relationship between a Star Seed and a Star Catcher can vary differently depending on the character, most of them are that of a best friend or family. Though it is not uncommon for the Star Catcher to consider the Star Seed their "soul mate" There will never be anyone/anything closer to them emotionally than their Star Seed.
2 or more would be exceptionally rare, and even looked down on by the rest of the species. To have more than 1 star would be more or less considered as if they were betraying their Star Seed. Also, since the Star Seed survives by draining the magic from the Star Catcher itself, the Star Catcher would easily become sick if it had more than 1. It would be a constant drain on the Star Catcher by however many Star Seeds it has. Because of this it makes it easier for them to get sick, some go insane, and others the strain is so much that it kills them. Its rare and its highly looked down upon, so most of the Star Catchers will not accept another star.
Please do not add any extra Star Seeds to your Star Catcher without my permission. This is a rare trait.
Also keep in mind, that the handicapped catcher must accept the star that is brought to it, many of them wont. Simply because they will still try to go and find one on thier own, one being brought to them is not held in the same regards as it being found by them.
(apriiiynne.deviantart.com/art/…)
Polaris, being the Queen of the stars would watch as their lights faded and they plummeted to the ground, breaking, never to glow again. Knowing the healing properties of plants she picked some of her closest and most trusted subjects and imbued them with a plant like tail, giving them the healing power of plants and the mission of finding the stars to heal them. If they did well, they would be granted immortality with their star, if they failed, they would live a normal life as a normal pony.
So yeah, they would more than likely fight.
If this happened or another star catcher took in a star seed from another star catcher (pretty much what was mentioned above) they would both become VERY sick. The first star catcher's magic that is flowing in the star seed, keeping it alive, would reject the second Star Catcher's magic. The 2nd Star Catcher more or less siphons the other Star Catcher's magic from the Star Seed and replaces it with its own over a period of time. This causes both the Star Catcher and the Star seed to become sick due to all the changing levels of magic and the **different types. If something goes wrong during the process there is a very high chance that both the Star Seed and the Star Catcher will die. Because it is very difficult to do, most Star Catcher's will not attempt this "ritual" because the danger is considered to great for both parties, not just one.
**each star catcher's magic is like a carbon footprint, it's their unique signature, no Star Catcher's magic is exactly the same as anothers.**
It would pretty much keep anything but the star seed out and certain things the star seed brings in, like food and such.
Fright light MYO contest
Breath of New Life Festival
Raffle and Event
Home sweet home
i was wondering if they are a Star Catcher or not